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XENOBLADE CHRONICLES: DEFINITIVE EDITION 1st DAY PATCHES DETAILED!


Hopefully your enjoying your adventure in Xenoblade Chronicles: Definitive Edition this weekend?


Make sure you keep the game up to date, because the game shipped with a few flaws.


Nintendo has shared the patch notes for the game’s Version 1.10 and Version 1.1.1 updates, which fix a number of small bugs. These include both gameplay and HUD fixes, to smoothen the experience for players.


Here are the full list of changes:


  • Fixed lockups that sometimes occurred on skip-travel and event-scene transition screens.

  • Fixed an issue with the quest Finding Happiness where the incorrect speaker name was being displayed.

  • Fixed an issue that prevented Status and Item details from displaying when the cursor was moved quickly between Cosmetic Equipment and Equipment on the Change Equipment screen.

  • The buff icon now updates with the physical and ether defense buffs received and lost when the Monado Art “Armor” is activated and expires.

  • Fixed the following issues with the enemy party of Leg Volffs when Napping Volffen moved toward the waterfall by the Volff Lair:

  • Leg Volffs would continually move around and respawn in a small area, with an additional Leg Volff suddenly appearing.

  • The Leg Volffs would stop at the watering hole instead of moving with Napping Volffen when it appeared.

  • Battling any remaining Leg Volffs would cause the battle to end abruptly, and battles would start and stop as soon as you entered their line of sight.


  • Fixed an issue where sound effects would continue into the subsequent scene when event skip was used during a scene where the future is shown.

  • Fixed an issue where continuing to use the debuff skill “Lock-on” on an enemy would cause it to target only the first user of the skill.

  • Fixed a lockup that occurred in the Central Pit when boarding the elevator with your controlled character at a certain time during its descent.

  • Fixed an issue that prevented the Arts Palette from closing when no selectable arts were available during a Chain Attack.

  • Fixed an issue that prevented the Arts Palette from closing when no selectable arts were available during a Chain Attack and the Junk Sword was equipped.




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